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[WIP] Handbook for nautical adventures

We are currently finishing up our biggest project yet!

This book will be called "When Sea Is Calling" and will be focusing on nautical adventures.

This will be the first issue in a series of themed supplements and it will be 50+ pages long.


The aim is not to make realistic rules about nautical battles or navigation (for example), but simply to provide basic information on the subject, as well as dealing with adventures at sea in an original way.

We also try to make content that can be used in almost any fantasy game (system neutral).

​This book will include (non-exhaustive list!): - an overview of boats types and ratings (one to five) on different topics to compare them (a number of helms represents the maniability for example); - a boat generator, to be used with a figurehead and a flag generator; - a dungeon; - maps of islands to visit; - original sea monsters; - situations, hooks and legends to use as the starting point for campains, adventures or quests; - a pirate generator, as well as a pirate name generator; - fishing rules involving the use of different equipments; - etc.



All the illustrations are done, we basically just need to finish writing a few pages and start formatting and proofreading.


You can download the promotional poster (A4) with the link below:


"When Sea Is Calling" will come out on DriveThruRPG on the 21st of May 2022.

Follow us on Instagram to get some sneak peeks!



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